Toem: A Photo Adventure Review

When my wife asked if I enjoyed Toem, all I could say was... I think so? Maybe? It just kind of was, and now it is no longer.

  • Gameplay
  • Journey
  • Hidden Depths
  • Resonance
2.5/5Overall Score

I have this strange obsession with putting off playing, you know, proper beefy, what some would call “real games,” to play these weird little cute time-wasters instead. There is something nice about how it scratches a certain section of your brain to easily achieve things quite quickly in succession.

I have actually 100% achieved everything in Toem, and when my wife asked if I enjoyed it, all I could say was… I think so? Maybe? As a gaming experience, not a lot of it has actually stuck in my mind, it just kind of was, and now it is no longer.

There’s no real challenge to Toem; nothing gave me a headache for long (except that one guy under the stairs who can absolutely go fuck himself, really).

Toem is quite a basic game, really. You take photos of anything and everything, from the banal, like a pile of sand, all the way to the fantastical, like a fish wearing a crown or a man that looks like a giant sock. It’s also about helping people, dressing up your little dude (I don’t know his name – I’m not even sure he has one) in different outfits, and listening to some jams on a tape player.

Just your run-of-the-mill selfie with a bear whilst wearing a massive foam hand / Toem: A Photo Adventure

There’s no real challenge to Toem; nothing gave me a headache for long (except that one guy under the stairs who can absolutely go fuck himself, really), it’s just a very nice chilled-out experience where you have quite forgettable conversations with a whole cast of ghosts and pirates and fuzzy yetis, take a whole host of rubbish photos, and try to remember why you took them and who wanted them in the first place.

I’ve played quite a few of these indie puzzle-lite games, and I can’t quite put my finger on why. Toem is not a bad game, but it is also not a good game. In fact, I’m reticent to even call it a game, really. Toem and its ilk are at their very core experiences to turn your brain down to minimal effort and half-arsedly achieve a lot of achievements.

Format / Steam Deck
Release Date / 17 Sep 2021
Played / 30 Jun 2024 – 04 Jul 2024
Played Time / 5 hours
Achievements / 48 of 48

Ashley Mills
Ashley Mills

Hello. My name is Ashley, and I have a hoarding problem. None of this is physical though; my hoarding is entirely of a digital nature. I have nearly 1,000 games in my Steam library, and yet 95% of those have been completely unplayed. That's not even everything either—there are games I own on GOG, Epic, etc. as well!

So what's the point of all this? I guess it's to hold myself accountable, to finally plough through my gaming backlog of shame. With the advent of handheld PC gaming (the Steam Deck truly is one of the greatest ever creations), I'm finding it easier to make my way through what originally felt like a Herculean task. I'll be writing a review of each game, some of which will be triple-A (quadruple-A even!) mainstream behemoths, whilst others will be niche little novelties, but I'll treat them all with the respect they deserve (or don't, in some instances).

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